Simon Michel earned his Masters degree in composition for film & theater from the ArtEZ conservatory in Arnhem in the Netherlands in 2015. During his two internships with video game composer Tom Salta in New York and music supervisor Julius Robinson in L.A he learned a large amount of skills, that fundamentally shaped his understanding of the music industry. Since he joined the company in 2014 he is responsible for database maintenance, client outreach and network song submissions. On top of that he’s currently working as audio supervisor for games at Straightlabs GmbH & CoKG in Munich Bavaria and as a freelance VR game developer for the Oculus Rift. For the last three years he has been working on a VR solo project titled “Lakini’s Woods”, a virtual reality game that he financed, scored and created in his free time.